Thursday, June 28, 2012

Prison...

  The gang of adventurers were stripped of their possessions, and placed in cells. After each was briefly questioned, they were placed incells to wait. Felnar and Krech were placed in full hand and leg chains with a restraining bar between the two. This was to prevent Felnar since he was obviously a spell caster, and Krech dur to his cursed gauntlet and mace.
  After a night in jail, the group was manacled again, black bags were put over their heads, and they were transferred to another jail, with a much smaller population.
  Here they found a female elf in one of their cells, and an unconscious man. The elf woman was mostly unresponsive, and after Aardgal healed the wounded man, he clutched Aardgal's shirt and whispered something to him. Aardgal seemed very concerned, and rifled the man's possessions. He found an old metal spoon, which he could use as a makeshift lock pick. Then he waited for the two guards to leave the area. Aardgal set to unlocking the cells, and releasing his friends.
  While Aardgal was trying to release Krech from his restraints, the two guards came back, and seeing him in a differnt cell, they drew back and started to whisper. When one of the guards covered the torch with his cloak, it was a sign that they were up to something and Aardgal and the rest strung into action.
  They attacked the two men. Morgrim used Felnar's menacles as a makeshift club. Felnar cast light on the manacles to ensure he and the others could see. The fight was brief and vicious. The guards were skilled swordsmen, and the group outnumbered them, but were without armor or many weapons. The guards fought with gusto and didn't pull any punches. Felnar's spells helped level the fight and eventually the two guards fell to the group, who restrained their attacks to ensure the guards survival.  After they fell the group of prisoners took their gear, including two fine looking long swords.
  In the aftermath of the fight, and female Elf, calling herself Ilsa, told the group that prisoners were brought in through the single door and brought out via the double doors.
  The group quickly decided to put the guards in a cell, at this point they had changed and were now grey skinned humanoids with almost no facial features. Dopplegangers!
  Next using the guards' keys the group made their way to the entrance to let the other prisoners escape.
  The next room over contained stairs up and a number of chests, none of which were trapped. Inside the chexts were items belonging to the group, minus any cash, but with script notes detailing how many coins were taken from whom. Also in the chests were items belonging to the elf Ilsa and a bag  of holding with a small quantity of coins inside.
  The group re-equiped and after they had their armor, weapons, scrolls and holy symbols back they all felt much safer.
  They ascended the stairs and made their way through a secret door. Beyond the door lay a platform overlooking a dark warehouse. At the far end of the platform was a door. Through the door was an iron runged ladder down to a small room with another door leading into the warehouse. The ladder collapsed under the weight of the first person to place his weight on it, and it took a portion of the wlkway with it. A few scrapes and bruises resulted, but the group pressed on. In the warehouse they found three doors one of which was locked. The locked door had a metal plate attached to it depicting a ship being attacked by a tentacled beast belong the sea. The group tried several of the keys and found a heavy iron key with the same depiction which fit the lock.
  The door was opened and the group found itself outside, the early evening light barely illuminated by the setting sun. To the right was the river, and to the left the dock area of the city. Across from the entrance was the backside of another warehouse.
  With the group still wanted by the authorites and one if not both of the prisoners needing medical attention, it was decided that Aardgal, Felnar and Krech would escort the two away from the warehouse/secret prison. While Azrael, Bornir and Morgrim would continue to explore the place. They would regroup when conveinent.
  The crazed man seemed mostly silent at the change in scenery, while Ilsa suggested she be returned to her family's house in Greyhawk.

Tuesday, June 12, 2012

Welcome back to Greyhawk

Mayor Azrael was in year four of his 5 year term as Mayor of Diamond Lake. The issue of landslides still vexed him. He had long thought a magic solution best, but after a few mnonths found that Felnar was incapable of casting transmutation magics, such as Transmute Mud to Rock.
  A recent contact named Ekiam Smallcask, was the chief engineer for the Oligarchy of Greyhawk. He came yearly to inspect the mines and a tax collector would follow and collect the yearly taxes. Ekiam had a side interest in fielding a team for the Champion's Belt competition in a few months time. Azrael liked the idea of joining up with his old friends to fight enemies not just paper tigers.  
  Soon after most of the group was gathered Azrael sprung the idea on them, and the team name 'the Gravediggers' was promoted. While the gang was talking this through, a letter came for Felnar from Eligos, the sage of Greyhawk. "Felnar, I believe I have found a means to transform your friend Terra. Please come at once."
  6 of the 8 adventurers left Diamond Lake, with messages left with Elival Moonmeadow to reach Lath and Shaft in their travels.
  The group was well versed by now in peace bonding and unstringing weapons, along with the tariffs and duties men going through their belongings and the 3 gp 'adventurer's tax'. Often a rogue or two would approach the group offering to smuggle items past the guards for a fee. Wether these were genuine offers or a set up by the Watch was never tested.
  After entering the great walled city the adventurers soon saw fliers and posters for the upcoming Champions Belt Games. Felnar, a longtime resident of Greyhawk before his apprenticeship in Diamond Lake, explained to the group the nature of the games. Set in a massive gladitorial arena, the games are sponsored team bloodsport with a few rules to limit mortality. Anyone in a team can yield, and be spared further punishment. Often team size is set at 4 or 6 participants, depending on the whims of the Arena Master, a lifelong position granted by the Lord Mayor of Greyhawk.
  The group's progress to Eligos' mansion was blocked by a procession of juggers, fire breathers, acrobats and other street performers, along with a menagerie of bizzare creatures in wagons.
  Across the road Morgrim spotted a fellow in a red cape with a goatee and jet black hair and a recending hairline. Morgrim seemed to think he was with Auric and the other rival adventurers who had been snooping into cairns at about the same time as your group. 
  The caped fellow cast a spell, as which point a great roaring came from the back of a cage laden wagon. Soon screams of townsfolk and performers told the story of some great beast escaping. Despite having been away from fighting for years, the gang of 6 swung into action. Morgrim keyed in on the wagon, which trampled performers and townsfolk alike. He swung his mighty war hammer with abandon at a wheel as he kept pace with the wagon. If not for his quick action it would have quickly raced away to do untold damage.
  Krech and the rest confronted a horrible beast. Largers than even the largest horse, it had the mottled body of a lion, great draconic wings of deepest azure and three heads. A bleary eyed goat, a raging lion, and a savage blue dragon. Krech and Aardgal attacked it while Bornir and Felnar buffed and cast spells from a far. The Beast breathed a gout of lightning which Aardgal dodged, and grazed Felnar. Before the beast could rear up and strike, the party had slain it and it lay quivering and twithing on the muddy cobble stone streets.
  The Greyhawk Watch arrived and Morgrim told them of seeing a spell caster cast an unknown spell prior to the fight. Morgrim thought he was a wizard associated with Auric's Warband. A group who had won the Champion Belt games in the past. While the Watch questioned the group, Azrael noticed he was missing a scroll case, which was normally attached to his belt. He looked around the scene of the battle, and Aardgal mentioned it looked as if it had been cut. When this was mentioned, everyone else checked their possessions and Morgrim was likewise missing a pouch which had been full of gold.
  After the Watch left and the Chimera was being hauled away, Morgrim concetrated. His right hand clutched his war hammer 'Whelm'. He peered left, then right, then with a steely look of concentration he darted off through the throngs of people in the Greyhawk street. The rest of the group followed him, as they would a greyhound and he was eventually drawn to a tap house/flop house aptly called 'the Crooked House'. It was constructed with not a single right angle. A two story beam and stucco building.
  Inside Moregrim looked around and eventually nodded towards two men sitting near a corner. Aardgal and Moregrim stood near the bar, while Bornir stood near the stairs up to the 2nd story. Felnar, Krech and Azrael sat down at one of the few empty tables in the joint.
  Behind the bar, on an elevated level so he was eye-to-eye with the customers, was the foulest mouthed halfling the group had ever known. He lank haired scarred halfling, who served and abused with equal ease.
  Aardgal, gave the halfling a gold 'For damages.' Then he and Morgrim rounded the bar to confront the thieves.
  When Morgrim and Azrael strode towards the two thieves, they clearly heard the young rogues say "You! Run for it!" The two fleet footed rogues rounded the bar to find the exit blocked. Krech smacked one with his bagged hand, and they quickly took potions of invisibilty. Felnar cast a spell which allowed him to see them. Then relayed their positions to his allys. Between spells and a hypnotism spell with the instructions to 'become visible'. The two rogues were quickly beaten unconscious and the watch was called, once again. After 5 minutes a patrol came through the doors of the crooked house and after a lengthy chat with everyone concerned, verified that the items from the young men had been taken earlier in the melee with the chimera. They were taken to jail, and the group was allowed to go.
  All of this pushed them into the early hours of the evening as they approached Eligos' residence. The stately manor with it's trimmed hedges and lawn, with tasteful statuary was a far cry from the relative squalor of Diamond Lake. As the gang approached the doorway, they found it ajar. Pushing the door open cautiously, they could see a crumpled body lying in the cloakroom off the entrance, a pool of blood beneath it's still form. Approaching they turned the person over and found Pollard, Eligos' elven butler. His body still stightly warm, a look of pain and shock still on his face. He seemed to have been the victim of swords or daggers or some such.
  Searching the rest of the house the group found Eligos. Sprawled in front of his reading chair in his den. There were burn marks on the floor, as if from  a minor fire spell, and he likewise seemed to have been killed with blades. On a nearby book shelf, Felnar recognized the red journal Eligos had used to jot down notes during their past meetings. Near the book sat two small brown ceramic jars with lids which had been waxed and tied with twine.  
  Once it was clear the house was free of adversaries, Felnar sat near the dead man and started to read the journal. In it, Eligos related finding a possible cure to Terra's vampirism. Something called 'the Apolstolic Scrolls', which had recently been sold in the Greyhawk black market. Apparently a powerful magic item, with connections to the god Kyuss and Nerull.
  Also Eligos had discovered a use for the worm infected dragon egg, and had created something called 'Kyuss Bane Paste.' and included his formula for it's creation. He surmised it would allow one to resist infection, and putting it on a weapon would allow one to deal great damage to an undead infected with the unholy green worms.
  As Felnar was relating these facts to the group the Greyhawk City Watch burst into the residence and placed everyone under arrest.