Prison...
The gang of adventurers were stripped of their possessions, and placed in cells. After each was briefly questioned, they were placed incells to wait. Felnar and Krech were placed in full hand and leg chains with a restraining bar between the two. This was to prevent Felnar since he was obviously a spell caster, and Krech dur to his cursed gauntlet and mace.
After a night in jail, the group was manacled again, black bags were put over their heads, and they were transferred to another jail, with a much smaller population.
Here they found a female elf in one of their cells, and an unconscious man. The elf woman was mostly unresponsive, and after Aardgal healed the wounded man, he clutched Aardgal's shirt and whispered something to him. Aardgal seemed very concerned, and rifled the man's possessions. He found an old metal spoon, which he could use as a makeshift lock pick. Then he waited for the two guards to leave the area. Aardgal set to unlocking the cells, and releasing his friends.
While Aardgal was trying to release Krech from his restraints, the two guards came back, and seeing him in a differnt cell, they drew back and started to whisper. When one of the guards covered the torch with his cloak, it was a sign that they were up to something and Aardgal and the rest strung into action.
They attacked the two men. Morgrim used Felnar's menacles as a makeshift club. Felnar cast light on the manacles to ensure he and the others could see. The fight was brief and vicious. The guards were skilled swordsmen, and the group outnumbered them, but were without armor or many weapons. The guards fought with gusto and didn't pull any punches. Felnar's spells helped level the fight and eventually the two guards fell to the group, who restrained their attacks to ensure the guards survival. After they fell the group of prisoners took their gear, including two fine looking long swords.
In the aftermath of the fight, and female Elf, calling herself Ilsa, told the group that prisoners were brought in through the single door and brought out via the double doors.
The group quickly decided to put the guards in a cell, at this point they had changed and were now grey skinned humanoids with almost no facial features. Dopplegangers!
Next using the guards' keys the group made their way to the entrance to let the other prisoners escape.
The next room over contained stairs up and a number of chests, none of which were trapped. Inside the chexts were items belonging to the group, minus any cash, but with script notes detailing how many coins were taken from whom. Also in the chests were items belonging to the elf Ilsa and a bag of holding with a small quantity of coins inside.
The group re-equiped and after they had their armor, weapons, scrolls and holy symbols back they all felt much safer.
They ascended the stairs and made their way through a secret door. Beyond the door lay a platform overlooking a dark warehouse. At the far end of the platform was a door. Through the door was an iron runged ladder down to a small room with another door leading into the warehouse. The ladder collapsed under the weight of the first person to place his weight on it, and it took a portion of the wlkway with it. A few scrapes and bruises resulted, but the group pressed on. In the warehouse they found three doors one of which was locked. The locked door had a metal plate attached to it depicting a ship being attacked by a tentacled beast belong the sea. The group tried several of the keys and found a heavy iron key with the same depiction which fit the lock.
The door was opened and the group found itself outside, the early evening light barely illuminated by the setting sun. To the right was the river, and to the left the dock area of the city. Across from the entrance was the backside of another warehouse.
With the group still wanted by the authorites and one if not both of the prisoners needing medical attention, it was decided that Aardgal, Felnar and Krech would escort the two away from the warehouse/secret prison. While Azrael, Bornir and Morgrim would continue to explore the place. They would regroup when conveinent.
The crazed man seemed mostly silent at the change in scenery, while Ilsa suggested she be returned to her family's house in Greyhawk.
