Age of Worms Synopsis
Age of Worms Synopsis
Basically the story line is that you are a
diverse bunch of adventurers. Operating out of the crappy mining town of
Diamond Lake, each of you has a different background in the community. Your
group ‘owned’ a house out in the countryside which belonged to ‘Mouse’. You
adventured in a cairn, since Diamond Lake is in the ‘Cairn Hills’ within the
lands surrounding the Free City State of Greyhawk. Finding the ‘Whispering Cairn’
to hold danger and wealth.
Next you travelled to the south, into the
Mist Marsh. A wizard named Melraque, a friend of Feldnar's mentor - Allustan,
hired you to find a magical cloak in a forgotten keep near the edge of the Mist
Marsh.
You were coerced by Sheriff Cubbin and Mine
owner Balabar Smenk into fighting a secret cult within the town, hidden in the
Dourstone Mines. The Cult was dedicated
to three evil deities - the Ebon Triad (Hextor, Eruthynul and Vecna).
Your next job was for the Greyhawk Militia,
escorting a shipment of goods to a place called ‘Black Wall Keep’. Finding a
great melee against Lizard Men you fought a legion or so of them and eventually
went into the Marsh to confront their leaders. In the aftermath of melee at
Blackwall Keep you fought horrible undead called 'Spawn of Kyuss', which had
been trapped below the Keep. You helped
occupy the keep until re-enforcements could arrive. When they did so did
followers of Saint Cuthbert, bent on killing Lizard Men.
Next you heard of some missing children to
the east, and adventured in an old dwarven monastery. Finding 'the Emerald
Lady' an elemental seemingly made of gemstone, who was a prophet. On her advice
you followed a mysterious band of dwarves - the Coalbrow Clan from
Karkast. You found a ruined tomb to six
great Flan Lords and an open gate where the elemental evil Lord Ogremoch's
minions were issuing. The Emerald Lady sent you though a standing gate to find
a legendary trident 'Wave' at White Plume Mountain. In return she gave you the
means to seal the gate and fought on your side, perishing in a fight with
Ogremoch's lieutenant. During the
adventure through White Plume Mountain, the arch-wizard Keraptis' face formed
from rough hewn rock and pronounced "The Age of Worms is upon us."
During this last adventure, Feldnar's
girlfriend, a druid named Terra Aphodel, was turned into a vampire, along with
her master and fellow apprentice druid. She was a strange type of vampire,
called a 'Wild One'. A vampire which changes as the moon reaches full state.
During the week of the Full Moon she becomes more animalistic and filled with
blood lust. She was bound with silvered manacles to keep her from turning
gaseous or into an animal, and bound beneath the Old Observatory on a hill
overlooking Diamond Lake. Consultation with the Priestess of Wee Jas, and
Allustan the sage of Diamond Lake yielded only the name of another sage in
Greyhawk who might be more knowledgeable, Eligos. Allustan told Feldnar that
Eligos had also been an apprentice to Tenser many years ago.
Azrael, with the backing of Sheriff Melinde
and Mine Owner Chaum Gansworth, was persuaded to run for Mayor. He felt that
after race and the first few months of transition, the position would be part
time, and would still allow him to adventure.
Chris P: Shaft, was selling bows and masterwork bows at
Janelle’s weapon shop. Did their relationship turn into anything more? If he
stayed in the area he likely became more and more dealings with the Bronzewood
Lodge, a group of Obad Hai worshippers, trappers and druids outside Diamond
Lake.
Chris G.: Ardgal, was likely pressured into becoming the
Temple Guard Captain for the burgeoning temple of Wee Jas. He was also in a
romantic relationship with Isolde, a cleric of Wee Jas. What became of
that?
Dave: Feldnar, Terra the vampire is normal much of the
time, and can be unchained. She still cannot go outside during daylight, and
becomes a frequent visitor of the Emporium, a place where the there is a lot of
nightlife. She also likely has some dealings with the Bronzewood Lodge, and the
worshippers of Wee Jas watch her keenly. Feldnar likely becomes a member of the
Greyhawk Guild of Wizardry. A 100 gp investment gives you a status as a Guild
Wizard, and likely source of income.
Kevin: Bornir, you have a legacy Axe of Large size, called
Bloodcrier’s Axe, which weeps blood and are unsure how to unlock it’s powers.
You are a staunch member of the clergy of Clangeddin, and to advance in the
organization you were forced to buy a co-ownership stake in the Dourstone Iron
Mine, to the tune of 5,000 gp. Your partner is a young turk of a dwarf who has
more money than sense.
Mark: Azrael, is elected Mayor of Diamond Lake. With that
position is a new set of adversaries, the Tilgast family. Patriarch and mine
owner Gelch Tilgast ran his dissolute son, Edgar, as Mayor and lost.
Paul: Krech, continued bloodshed between farmers and
Lizard Men could easily draw him into the Greyhawk Militia again. With the
accursed gauntlet ‘Droskar’s Grasp’ he is a formidable warrior though can’t
really take care of himself or work. This need to remove the Gauntlet from time
to time would make him more reliant on Jieran Wegerius of St. Cuthbert and other
clerics capable of casting remove curse.
Rob: Lath, Wielder of ‘Nenharna, the Pact Keeper, Leaf
Friend of Celene’. Mine Owner Ellival Moonmeadow eventually will reveal to
Shaft, Lath’s cousin and a few other confidants, that he is your father and you
his heir, though you likely will want to keep this a secret at home in C elene.
A member of ‘the Church of Corellon’, his Father Ellival is a member of ‘the
Eyes of Celene’ an intelligence gathering arm of the nation of Celene, while
also an outcast and rogue.
Tim: Moregrim, A senior member of the clergy of Moradin
and now an upstanding member of the Greysmere Covenant after gifting an
adamantine war hammer to the organization. Your duties include guarding
caravans, and acting as Bitris’ lieutenant in Diamond Lake. Still tasked with
protecting Bornir, you keep an eye out for agents of the Kingdom of Karkast and
the wicked Coalbrow Clan. Wielder of the legacy weapon Whelm, which you have
unlocked, you have yet to perform rituals and sacrifices to increase it’s
powers.
'The Grave Diggers' as the group sometimes
referred to themselves, minus Azrael, travelled to Greyhawk with a variety of
questions and the mystery of how to return Terra to humanity. Eligos and his elven 'man' servant Pollard
met Feldnar and the group politely in his beautiful estate. Eligos spoke of
receiving messages from Allustan, along with a crate inside was the remains of
a dragon egg, which was severely compromised by green worms. This was found by
the PCs inside the Twisted Branch Lizard Man Lair. He had some initial thoughts that it was
obviously related to creatures known as 'Spawn of Kyuss' but beyond that he had
to research. When asked about Terra's condition, he took down copious notes in
a red leather bound journal, and promised to look into the matter.
The Grave Diggers spent a lot of time in town
buying and selling magical items. Eligos seemed to be puzzled by what could
cure Terra, and seemed absorbed with something else. He eventually drew Feldnar
aside and told him that the whole Kyuss, and the seeming inability of clerics
to perform raise dead spells had generated a lot of interest, and that an old
mentor, Bucknard, had taken it on himself to look into the matter
personally. After a few weeks Elgios
left town suddenly, and the PCs decided to go back to Diamond Lake to check in
on Azrael and Terra. Months turned into over a year.
You all would become familiar with ‘Maladin and Elenderi’s Magic Shop’ A one
stop emporium for magic items. It is an ominous two story black basalt building
situated near the city’s Low Market. Edgrin tells you ‘Local legend holds that
both middle aged powerful wizards and are rarely seen in public. The pair has no
dealings with the Powerful Guild of Wizardry. Their chief henchman and shop
manager is an aged old maguc named Elbrak.’ Note to PCs: Anything can be bought
here with enough time, and is 20% over book price. Also as a house rule no one
can buy over a certain cap: 9,500 gp for 7th level characters and 13,500 gp for
8th level characters.
