Session 4: Filge and the final tomb
Session 4:
Vance and Mouse went to Allustan’s home to speak with Felnar. Unfortunately Felnarwas still engaged in work for his mentor. Vance did learn that several brothers and sisters from the twilight monastery had just come to town. The Twilight monastery was dedicated to a secretive order of monks situated outside Diamond Lake. They sent members into town every so often for supplies.
Vance was interested in learning the mysteries of their way, so sought them out. He was unable to persue Filge. Luckily Lath, the elf cleric of Corellon Larethian sought out the group to continue exploring the whispering cairn. He was told what had occurred so far and agreed to seek out the bones of the Land family.
Arga, Bornir, Lath and Mouse headed up to the old observatory. Arga bashed open the front door and was met by 3 skeletons. The skeletons sprang up behind a crude barrier made of tables, chairs and other detritus. Arga was hit by one poisoned crossbow bolt and charged the skeletons. His axe took a large chunk out of a table but missed the undead menace.
Lath brought forth the might of his god, and turned the skeletons. They collapsed into a pile of bones.
The foursome explored the rest of the observatory. They found a horrible zombie dinner party and Arga went hacked them to pieces. The next floor found a bed room with a bizarre wrapped creature barely 3 foot high dressed in finery and holding a silver platter, on which lay a female human head with a platinum piece on her outstretched, purple tongue.
Arga knocked the head off the platter and when it started screaming ‘Intruder!’ over and over he chucked it out the window.
The group proceeded upstairs. They found the old observatory had been transformed into a gruesome laboratory. A pale, wicked looking man stood near a corner. A blue corpse lay pinned down to an operating table. 4 large cylindrical glass and metal tanks holding a yellow liquid shot through with rusty swirls stood around the operating theatre. Inside the tanks were something unspeakable vile.
“Who are you to invade my home?! Leave at once or be destroyed!” Filge demanded.
The four advanced on the evil necromancer, Arga bounded forward as Mouse snapped off a shot from his diminutive crossbow. The quarrel bounced off magical protection surrounding Filge.
Filge yelled “Arise my minions and destroy!” As one 4 creatures burst from the glass and metal cylinders. 3 Troglodytes corpses and a bugbear corpse animated and attacked. One swiped Arga across the scalp and knocked him unconscious. Lath and Bornir rushed to Arga’s side to heal him, leaving Mouse to be attacked by a pair of zombies.
Mouse tumbled/rushed by the zombies and went to attack Filge. Arga did the same. Filge chilled Mouse draining him of some of his strength, but the pair flanked the necromancer. Arga missed but distracted him enough to allow Mouse to land blow after blow. Lath turned the Zombies and all four fled before his might. Filge surrendered and told the group where to find the Land family skeletons, then Arga cut him down.
The zombies were attacked one by one until they were cut to ribbons.
The four then gathered the skeletons, and as much treasure as they could carry and trundled outside. When they exited the observatory Kullen and his gang rounded the corner. “A deal’s a deal. Where are Filge’s eyes?”
Having forgotten their deal Mouse made nice while Arga went back, severed Filge’s head and gave it to the albino half orc Kullen. Kullen seemed pleased and as the group left the four of them went into the observatory to look around.
The group went back to the mine office to heal up and clean up. A day later saw them selling an animal rug, silver platter and severl other trinkets in Diamond Lake. They consulted Feldnar, and gave him Filge’s spellbook to peruse, along with a magical scroll to read.
The next day with a full complement of spells they went to the Whispering Cairn to speak with Alastor Land’s ghost. Good as his word Alastor opened the door and thanked the four for burying his bones. He then disappeared into the ether.
The four clambered up other side of the iron sphere room and past the metal door into a very large cylindrical chamber. The ceiling was 40’ above, and the floor dropped away in the middle of the chamber. 4 Frescoes were along the outer wall display events from the dawn of time. In the center of the room 4 stone walkways went to a center playform suspended in mid-air. From the center of the platform a column of rushing hurricane force wind formed and went into the ceiling.
The group examined the frescoes which magically showed a race of pre-human creatures, the same as the figure carved on the top of a sarcophagi below, in Idyllic surroundings which eventually fought bizarre creatures, perhaps demons. From this struggle a 7 part staff was made and used to fight the greatest of these demons. In so doing the demon and the greatest of these noble warriors were slain.
The 4 advanced on the pillar of air in the center of the room. Bornir attached a rope to Mouse, who would enter the pillar. When they advanced on the walkways two figures emerged from the pillar of wind. They were in ornate full plate armor with circle designs etched into them, wearing large helms with pennons that fluttered constantly, and wielding a pair of long swords each. The two figures silently strode forward.
Bornir tried to parlay but the pair attacked. One clanged his swords together and a mighty thunder struck Mouse and Arga. The other attacked and wounded Bornir. Bornir gave ground and Arga advanced. Lath and Mouse fired their bows but missed. The pair struck at Agra, one scoring hits on arm and leg, while the other put his blade through Arga’s neck nearly severing his head. Agast at their deadliness, Bornir scooped up the fallen half orc and along with the others fled the chamber. They were pursued but the Wind Warriors stopped at the entrance to the room. Arga was dead. The trio took his corpse away from the Cairn.
The next morning Bornir dug a grave for the half orc and he and Lath said prayers for this unlikely but valiant ally.

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